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Daniel Schwartz & Kristen Blair, School of Education, Stanford University, CA.
George Veletsianos, School of Education and Technology, Royal Roads University, Canada.
Lena Pareto, Media Production & Informatics Deptartment, University West, Sweden.
Nils Dahlbäck, Dept. of Computer Science, Linköping University, Sweden.
Marianne Gullberg, Humanities Lab, Lund University, Sweden.
Birgitta Sahlén & Viveka Lyberg Åhlander, Dept. of Logopedics, Phoniatrics, and Audiology, Lund University, Sweden.
Welcome to the Educational Technology Group!
The Educational Technology Group consists of senior researchers, Ph D students and master students from Lund and Linköping Universities. The group develops educational technology systems and prototypes with two purposes: (1) exploiting them as research instruments to explore learning processes, and (2) coming up with pedagogical software with a real-world value as pedagogical tools.
The two purposes are intertwined. The developed software builds on empirical findings about the human mind within the cognitive and the learning sciences. The software is used to extend our knowledge, and the knowledge gained is fed back into the software as we develop it further. Our projects are characterized by an orientation towards school’s educational practices and daily activities, together with the use of iterative processes of evaluation and redesigning.
The Educational Technology Group has close collaborations with some other national groups and with groups at two North American universities. Other essential collaborators are a number of schools and preschools, in Sweden and in the U.S., with their students, teachers and headmasters.
|Agneta Gulzfirstname.lastname@example.org||+46 (0)46 222 32 69|
|Arne Jönssonemail@example.com||+46 (0)13 28 17 17|
|Magnus Haakefirstname.lastname@example.org||+46 (0)46 222 32 69|
• Explore & Support
• New Generation Educational Software
• Digital Form vs. Digital Functionality
The Magical Garden Research Platform :: 2012 – …
The Magical Garden Research Platform is centered around a Teachable Agent based learning game in mathematics for 3- to 6-years-olds.
On the basis of the Magical Garden research platform we run a number of projects addressing, for example, early mathematics learning as a preparation for elementary school, developmental issues regarding children’s mentalizing abilities, attentional behavior in young children, and the iterative development of educational software as a real-world value pedagogical tool.
Funded by: Wallenberg Network Initiative and Erik Philip-Sörensens stiftelse
>> Read more …
Supporting Students’ Productive Choices when Learning gets Difficult :: 2015 – …
How do students actually respond to non-progress situations during their learning process, such as a situation when the do not succeed in solving a task or when they do not pass a test. There is limited knowledge, in particular on a detailed level and for large samples, on this. In this project we explore:
(i) Students’ responses when learning is no longer easy: What do they chose to do and how do they make meaning of the situation and their own choice of action?
(ii) Can these choices and meaning makings be affected by pedagogical approaches?
Funded by: Marcus and Amalia Wallenberg Foundation
>> Read more …