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Full list of student papers


Ternblad, Eva-Maria (2017). Token, carrot, or just in the way? The challenge of visualizing acquired knowledge in the era of digital learning and gamification. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Balkenius, C., Gulz, A., Haake, M., & Wallergård, M. (Eds.) (2017). Intelligent, socially oriented technology III: Projects by teams of master level students in cognitive science and engineering. Anthology of master level course papers, Div. of Cognitive Science (LUCS), Lund University. LUCS, 168.
• READ ANTHOLOGY (PDF)

Fredriksson, Olga (2015). Looking for a more effective way of learning: reading versus listening – How different modes of presentation of factual texts using synthesized speech influence text learning for Swedish 8th-graders. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Londos, Ludvig (2015). Noticing an unexpected event in Magical Garden with a Teachable Agent. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Malmberg, Marcus (2014). Combining Inclusion and Individually Adaptive Learning in an Educational Game for Preschool Children. Master’s Thesis in Interaction Design / Cognitive Science, Dept. of Design Sciences / Div. of Cognitive Science (LUCS), Lund University.
• READ THESIS (PDF)   |  • READ SUMMARY (PDF)

Clausen-Bruun, Mette (2013). Does Training Production of Tensed Complements Accelerate the Development of Theory of Mind? Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Andersson, Christoffer (2013). Effects of Femininity and Masculinity in Voice and Appearance on Stereotype Judgement. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Axelsson, Anton (2013). Preschoolers Favour Teachable Agent’s Action over Distraction. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Anderberg, Erik (2013). How pupil data from educational games can be presented to teachers. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Skarpsvärd, Sofie (2013). Utveckling av ett lärsystem – en fallstudie av prototyparbete för ett lärsystem riktat till barn. Course paper, Dept. of Computer and Information Science, Linköping University.
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Andersson, Matilda (2013). Lärande genom spelelement – framtagandet av en design av ett lärspel. Course paper, Dept. of Computer and Information Science, Linköping University.
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Bergqvist, M., Bergström, M., Brage, J., Nygren, G., Nyman, S., & Svensson, A. (2013). Uppfinningar och upptäckter som förändrade världen – konceptutveckling och UX-testning av uppgifter för ett digitalt läromedel i historia. Course paper, Dept. of Computer and Information Science, Linköping University.
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Klingström, J., Torensjö, E., Widman-Börjesson, S., Bergman, P., Nissa, K., & Carlsson, A. (2013). Personlighet från handling – Ett försök att uttrycka personlighet i textbaserat samtal med en chatbot. Course paper, Dept. of Computer and Information Science, Linköping University.
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Balkenius, C., Gulz, A., Haake, M., & Johansson, B. (Eds.). (2013) Intelligent, socially oriented technology: Projects by teams of master level students in cognitive science and engineering. Anthology of master level course papers, Div. of Cognitive Science (LUCS), Lund University. LUCS, 154.
• LINK TO ANTHOLOGY (URL)   |  • READ ANTHOLOGY (PDF)

Norrliden, Björn (2012). Mathematics Game for Preschool Children Using Teachable Agents and HTML5. Master’s Thesis in Interaction Design / Cognitive Science, Dept. of Design Sciences / Div. of Cognitive Science (LUCS), Lund University.
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Nygren, Sofia (2011). Educational games for teens: What makes a teenager intrinsically motivated to learn? Course paper, Dept. of Computer and Information Science, Linköping University.
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Ljunglöv, Robin (2011). Prestation, intresse, engagemang, uppskattning : Skillnader i upplevelse av en virtuell lärmiljö mellan matematiskt hög- och lågpresterande elever. Bachelor’s Thesis in Cognitive Science, Dept. of Computer and Information Science, Linköping University.
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Raukola, Kristin (2011). Virtuellt genus. Bachelor’s Thesis in Cognitive Science, Dept. of Computer and Information Science, Linköping University.
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Husain, Layla (2011). Getting Serious about math: Serious game design framework & an example of a math educational game. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Boström J., Delmeby P., Koch L., Landin O., & Olson, M. (2010). iSlate 1 – iWeight. Release of an educational software Mock-Up. Master’s Course Report. Div. of Cognitive Science (LUCS), Lund University.
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Husain, L., Meltli, N., Boström M., Axelsson, K., & Samvik, R. (2010). A teachable agent for Elevdata’s Matematikhuset. Master’s Course Report. Div. of Cognitive Science (LUCS), Lund University.
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Sandberg-Frid, Linnea (2011). Thinking with a tool – what age and technology use reveals about cognition. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Ahlnér, Felix. (2008). Voice and trust in digital media. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Amilon, Kajsa (2007). Effekten av internetbaserad interaktion som komplement vid social samvaro bland äldre. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Sjödén, Björn (2007). Designing for self-efficacy in a driving simulator: A pilot study. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Schütz, Fia (2007) Är vi artiga mot virtuella agenter? Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Altmejd, Adam & Vallinder, Aron (2007). Betydelsen av en virtuell agents sociala förmåga. Student Report, Div. of Cognitive Science (LUCS) & Dept. of Design Sciences, Lund University.
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Holmér, Dan (2006). Stereotyper i den virtuella världen. Hur visuella intryck påverkar deltagares uppfattningar av virtuella agenter. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Ahlnér, Felix (2006). Könsstereotyper i bedömningen av röster. Course Paper, Div. of Cognitive Science (LUCS), Lund University.
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Gustavsson, Marie. (2005). Making agents less annoying: Towards an animated agent that responds to social cues. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University. Published in Lund University Cognitive Studies, 118.
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Jonasson, Martin (2005). Grafisk utformning av animerade pedagogiska agenter – en studie av agentens roll och ikoniceringsgrad. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Lessing, Simon (2002). User experience design at Sony Ericsson – Introducing the virtual pet. Master’s Thesis in Interaction Design, Dept. of Design Sciences, Lund University.
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