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Full list of student papers


Fredriksson, Olga (2015). Looking for a more effective way of learning: reading versus
listening – How different modes of presentation of factual texts using synthesized speech influence text learning for Swedish 8th-graders. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
• READ THESIS (PDF)

Londos, Ludvig (2015). Noticing an unexpected event in Magical Garden with a Teachable Agent. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Malmberg, Marcus (2014). Combining Inclusion and Individually Adaptive Learning in an Educational Game for Preschool Children. Master’s Thesis in Interaction Design / Cognitive Science, Dept. of Design Sciences / Div. of Cognitive Science (LUCS), Lund University.
• READ THESIS (PDF)   |  • READ SUMMARY (PDF)

Clausen-Bruun, Mette (2013). Does Training Production of Tensed Complements Accelerate the Development of Theory of Mind? Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Andersson, Christoffer (2013). Effects of Femininity and Masculinity in Voice and Appearance on Stereotype Judgement. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Axelsson, Anton (2013). Preschoolers Favour Teachable Agent’s Action over Distraction. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Anderberg, Erik (2013). How pupil data from educational games can be presented to teachers. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Skarpsvärd, Sofie (2013). Utveckling av ett lärsystem – en fallstudie av prototyparbete för ett lärsystem riktat till barn. Course paper, Dept. of Computer and Information Science, Linköping University.
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Andersson, Matilda (2013). Lärande genom spelelement – framtagandet av en design av ett lärspel. Course paper, Dept. of Computer and Information Science, Linköping University.
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Bergqvist, M., Bergström, M., Brage, J., Nygren, G., Nyman, S., & Svensson, A. (2013). Uppfinningar och upptäckter som förändrade världen – konceptutveckling och UX-testning av uppgifter för ett digitalt läromedel i historia. Course paper, Dept. of Computer and Information Science, Linköping University.
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Klingström, J., Torensjö, E., Widman-Börjesson, S., Bergman, P., Nissa, K., & Carlsson, A. (2013). Personlighet från handling – Ett försök att uttrycka personlighet i textbaserat samtal med en chatbot. Course paper, Dept. of Computer and Information Science, Linköping University.
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Balkenius, C., Gulz, A., Haake, M., & Johansson, B. (Eds.). (2013) Intelligent, socially oriented technology: Projects by teams of master level students in cognitive science and engineering. Anthology of master level course papers, Div. of Cognitive Science (LUCS), Lund University. LUCS, 154.
• LINK TO ANTHOLOGY (URL)   |  • READ ANTHOLOGY (PDF)

Norrliden, Björn (2012). Mathematics Game for Preschool Children Using Teachable Agents and HTML5. Master’s Thesis in Interaction Design / Cognitive Science, Dept. of Design Sciences / Div. of Cognitive Science (LUCS), Lund University.
• READ THESIS (PDF)   |  • READ SUMMARY (PDF)

Nygren, Sofia (2011). Educational games for teens: What makes a teenager intrinsically motivated to learn? Course paper, Dept. of Computer and Information Science, Linköping University.
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Ljunglöv, Robin (2011). Prestation, intresse, engagemang, uppskattning : Skillnader i upplevelse av en virtuell lärmiljö mellan matematiskt hög- och lågpresterande elever. Bachelor’s Thesis in Cognitive Science, Dept. of Computer and Information Science, Linköping University.
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Raukola, Kristin (2011). Virtuellt genus. Bachelor’s Thesis in Cognitive Science, Dept. of Computer and Information Science, Linköping University.
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Husain, Layla (2011). Getting Serious about math: Serious game design framework & an example of a math educational game. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Boström J., Delmeby P., Koch L., Landin O., & Olson, M. (2010). iSlate 1 – iWeight. Release of an educational software Mock-Up. Master’s Course Report. Div. of Cognitive Science (LUCS), Lund University.
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Husain, L., Meltli, N., Boström M., Axelsson, K., & Samvik, R. (2010). A teachable agent for Elevdata’s Matematikhuset. Master’s Course Report. Div. of Cognitive Science (LUCS), Lund University.
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Sandberg-Frid, Linnea (2011). Thinking with a tool – what age and technology use reveals about cognition. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Ahlnér, Felix. (2008). Voice and trust in digital media. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Amilon, Kajsa (2007). Effekten av internetbaserad interaktion som komplement vid social samvaro bland äldre. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Sjödén, Björn (2007). Designing for self-efficacy in a driving simulator: A pilot study. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Schütz, Fia (2007) Är vi artiga mot virtuella agenter? Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Altmejd, Adam & Vallinder, Aron (2007). Betydelsen av en virtuell agents sociala förmåga. Student Report, Div. of Cognitive Science (LUCS) & Dept. of Design Sciences, Lund University.
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Holmér, Dan (2006). Stereotyper i den virtuella världen. Hur visuella intryck påverkar deltagares uppfattningar av virtuella agenter. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Ahlnér, Felix (2006). Könsstereotyper i bedömningen av röster. Course Paper, Div. of Cognitive Science (LUCS), Lund University.
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Gustavsson, Marie. (2005). Making agents less annoying: Towards an animated agent that responds to social cues. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University. Published in Lund University Cognitive Studies, 118.
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Jonasson, Martin (2005). Grafisk utformning av animerade pedagogiska agenter – en studie av agentens roll och ikoniceringsgrad. Master’s Thesis in Cognitive Science, Div. of Cognitive Science (LUCS), Lund University.
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Lessing, Simon (2002). User experience design at Sony Ericsson – Introducing the virtual pet. Master’s Thesis in Interaction Design, Dept. of Design Sciences, Lund University.
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